Platform: PC, Xbox One/ Series X/S, PlayStation 4/5
Genre: Third Person Shooter/ RPG
Responsibilities: Level design, set dresser, polish
Software: Unreal Engine 4
Developer's Website: https://outriders.square-enix-games.com/
Steam: https://store.steampowered.com/app/680420/OUTRIDERS/
Outriders is a third-person shooter mixed with elements from role-playing games. In the beginning of the game, players create their custom characters and choose from four classes, each of them has unique abilities that the players can utilize. The four classes include the Trickster, which has the ability to manipulate time, the Pyromancer, which can manipulate fire, the Devastator, which can unleash seismic attacks, and the Technomancer, which uses turrets and other devices. These special skills have a short cooldown time and can be combined with other skills for maximum effects. The game features a skill tree that allows players to unlock and upgrade their skills.
While working for Streamline Studios I had the opportunity to work with People Can Fly on their game: Outriders.
Part of my responsibilities were adjusting multiple levels in design and polish:
Unfortunately I`m not allowed to present any more than shown in the pictures and trailer as I signed a NDA.
Official Trailer:
Genre: Third Person Shooter/ RPG
Responsibilities: Level design, set dresser, polish
Software: Unreal Engine 4
Developer's Website: https://outriders.square-enix-games.com/
Steam: https://store.steampowered.com/app/680420/OUTRIDERS/
Outriders is a third-person shooter mixed with elements from role-playing games. In the beginning of the game, players create their custom characters and choose from four classes, each of them has unique abilities that the players can utilize. The four classes include the Trickster, which has the ability to manipulate time, the Pyromancer, which can manipulate fire, the Devastator, which can unleash seismic attacks, and the Technomancer, which uses turrets and other devices. These special skills have a short cooldown time and can be combined with other skills for maximum effects. The game features a skill tree that allows players to unlock and upgrade their skills.
While working for Streamline Studios I had the opportunity to work with People Can Fly on their game: Outriders.
Part of my responsibilities were adjusting multiple levels in design and polish:
- Map layout sketching
- Whiteboxing
- Set dressing to final polish
- Designing enemy encounters
Unfortunately I`m not allowed to present any more than shown in the pictures and trailer as I signed a NDA.
Official Trailer: