Platform: PC
Genre: FPS
Responsibilities: Level design, balancing, play testing
Software: UDK
As a study assignment we had to create a 4-player death match level in Unreal Development Kit. The challenge here was not only to built the level but also to balance it from an architectural perspective to weapon pickups, spawn points and game flow.
Quick gameplay session:
Genre: FPS
Responsibilities: Level design, balancing, play testing
Software: UDK
As a study assignment we had to create a 4-player death match level in Unreal Development Kit. The challenge here was not only to built the level but also to balance it from an architectural perspective to weapon pickups, spawn points and game flow.
Quick gameplay session: